绘图
计算机科学
集合(抽象数据类型)
过程(计算)
几何造型
约束(计算机辅助设计)
数学教育
教学设计
工程制图
计算机图形学(图像)
多媒体
几何学
工程类
数学
程序设计语言
作者
Eric Wiebe,Ted Branoff,Nathan Hartman
出处
期刊:Engineering Design Graphics Journal
日期:2003-01-01
卷期号:67 (2): 12-20
被引量:17
摘要
This paper is part of an ongoing set of papers by Wiebe, Branoff, and Hartman looking at how constraint-based 3D modeling can be used as a vehicle for rethinking instructional approaches to engineering design graphics. In particular is the goal of moving from a mode of instruction based on the crafting by students and assessment by instructors of static 2D drawings and 3D models. This approach to instruction results in overemphasis on correct size and style of geometric elements (e.g., the ‘look’ of the graphic), rather than on the underlying problem-solving process used to create the model. Instead, an approach based on dynamic modeling is proposed. This approach provides the opportunities for students to learn about geometry through the embedding of geometric behaviors into models and then testing these behaviors via dynamic change of the model. This approach is better aligned with larger goals of better problem-solving abilities in the technology and engineering workforce. Example instructional activities are presented.
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