游戏娱乐
广告
全球化
业务
动漫
分布(数学)
出版
投资(军事)
营销
政治学
经济
市场经济
计算机科学
法学
政治
数学
数学分析
人工智能
作者
Jason Bainbridge,Craig Norris
标识
DOI:10.1177/1329878x1214200103
摘要
This article is part of a larger research project looking at the role of Australian media companies in sustaining fan and Australian investment in global popular culture. This article focuses on Madman Entertainment – one of the most successful DVD and merchandise distribution companies in Australia and the leading distributor of anime, with over 90 per cent of the market share. The article explores the ways in which Madman has become a part of the simultaneous globalisation and localisation of Japanese cultural products, and sets out to show how profiling such a company can also provide some insight into the changing role of fans in driving innovation and investment in popular culture.
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