符号
国家(计算机科学)
订单(交换)
零(语言学)
网络拓扑
离散时间和连续时间
数学
离散数学
拓扑(电路)
应用数学
域代数上的
算法
计算机科学
纯数学
组合数学
算术
语言学
哲学
统计
财务
经济
操作系统
作者
Chunlan An,Housheng Su,Shiming Chen
出处
期刊:IEEE Transactions on Network Science and Engineering
[Institute of Electrical and Electronics Engineers]
日期:2022-07-01
卷期号:9 (4): 2803-2814
被引量:4
标识
DOI:10.1109/tnse.2022.3169792
摘要
This paper investigates $H_\infty$ consensus problem for discrete-time fractional-order multi-agent systems (DTFOMASs) with external disturbance in both state and output feedback controls. Based on the short-memory principle, the original DTFOMASs are transformed into classical discrete-time systems. Then, two consensus protocols with finite-dimensional memory for state and output feedback are proposed. By using the Bellman equation approach and recursive least-squares, two Q-learning (QL) algorithms for two-player zero-sum games (ZSG) to $H_\infty$ control are presented to learn the optimal feedback gain matrices without any information from the system dynamics and network topology. Furthermore, the DTFOMASs with external disturbance can achieve $H_\infty$ state and output consensus under the two proposed protocols, respectively. In the end, two real scenarios of high-speed train running on the railway section of “Zhengzhou-Wuhan” are applied to check the validity of the proposed approaches.
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