感情的
虚拟现实
感知
旅游
背景(考古学)
独创性
新颖性
互动性
心理学
认知心理学
社会心理学
多媒体
计算机科学
人机交互
社会学
生物
古生物学
神经科学
法学
人类学
政治学
创造力
作者
Hongxiao Yu,Haemoon Oh,Kuo-Ching Wang
标识
DOI:10.1108/ijchm-05-2023-0744
摘要
Purpose This study aims to examine the underlying emotional process that explains how context-specific stimuli involved in virtual reality (VR) destinations translate into presence perceptions and behavioral intentions. Design/methodology/approach In total, 403 potential tourists participated in a self-administered online survey after they watched a randomly assigned VR tour. The Lavaan package in R software was used to conduct structural equation analysis and examine the proposed theoretical framework. Findings The results reveal that media content consisting of informativeness, aesthetics and novelty was positively related to users’ sense of presence in a VR tour. The effect of media content on presence was partially mediated by emotional arousal. Practical implications Managers and VR designers can create an emotive virtual tour that contributes to the user’s sense of presence to promote attraction to the target destination. The VR content needs to be informative, aesthetic and novel, which can excite users during the VR tour, portray virtual destinations clearly and eventually influence potential tourists’ visit intentions. Originality/value Research on the emotional mechanism to generate presence is still in its infancy. This study integrates presence theory into a conceptual framework to explore how media content influences presence and decision-making through the emotional mechanism.
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