手势
即兴创作
运动(音乐)
模式
互动艺术
感觉
人机交互
运动捕捉
美学
艺术
视觉艺术
运动(物理)
计算机科学
沟通
心理学
社会学
表演艺术
社会心理学
人工智能
艺术史
社会科学
作者
Marie-Hélène Tramus,Dominique Boutet
出处
期刊:Lecture notes in morphogenesis
日期:2021-01-01
卷期号:: 251-267
标识
DOI:10.1007/978-3-030-57227-3_13
摘要
This article is based on the CIGALE project, an interdisciplinary research between digital art, linguistics, and theater on motion capture and interaction with artistic, co-speech and expressive gestures. The aim of this project is to explore an interactive gestural dialogue between spectator and virtual actor. We will explain how our artistic modalities deal with space, time, and movement in a particular way to achieve our specific artistic goal: to encourage the emergence of a gestural interaction between human and virtual actors, thus giving the feeling of a “living” dialogue opening on an aesthetics of improvisation. First, we will describe the design and development process of InterACTE, an artistic installation for improvised gestural interaction between a spectator and a digital partner (virtual actor). Then, from seven recorded videos of interactions between the virtual actor and the spectator, we will present the interdisciplinary study we conducted with an artistic approach, and a linguistic approach.
科研通智能强力驱动
Strongly Powered by AbleSci AI