圆锥截面
正交性
射影几何
正投影
几何学
投影(关系代数)
口译(哲学)
投射试验
计算几何
数学
计算机科学
椭球体
域代数上的
纯数学
算法
代数几何
物理
程序设计语言
天文
作者
Kenichi Kanatani,Wu Liu
出处
期刊:Cvgip: Image Understanding
[Elsevier]
日期:1993-11-01
卷期号:58 (3): 286-301
被引量:35
标识
DOI:10.1006/ciun.1993.1043
摘要
Computational techniques involving conics are formulated in the framework of projective geometry, and basic notions of projective geometry such as poles, polars, and conjugate pairs are reformulated as "computational procedures" with special emphasis on computational aspects. It is shown that the 3D geometry of three orthogonal lines can be interpreted by computing conics. We then describe an analytical procedure for computing the 3D geometry of a conic of a known shape from its projection. Real image examples are also given.
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