叙事学
叙述的
计算机科学
游戏研究
博弈机制
博弈论
多媒体
人机交互
数理经济学
人工智能
文学类
艺术
数学
标识
DOI:10.1145/2282338.2282365
摘要
This paper presents a narrative theory of games, building on standard narratology, as a solution to the conundrum that has haunted computer game studies from the start: How to approach software that combines games and stories?
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