Real‐time monitoring prefrontal activities during online video game playing by functional near‐infrared spectroscopy

功能近红外光谱 前额叶腹外侧皮质 前额叶皮质 背外侧前额叶皮质 电子游戏 心理学 神经科学 认知心理学 认知 计算机科学 多媒体
作者
Yue Li,Lei Zhang,Kehong Long,Hui Gong,Hao Lei
出处
期刊:Journal of Biophotonics [Wiley]
卷期号:11 (9) 被引量:20
标识
DOI:10.1002/jbio.201700308
摘要

A growing body of literature has suggested that video game playing can induce functional and structural plasticity of the brain. The underlying mechanisms, however, remain poorly understood. In this study, functional near-infrared spectroscopy (fNIRS) was used to record prefrontal activities in 24 experienced game players when they played a massively multiplayer online battle arena video game, League of Legends (LOL), under naturalistic conditions. It was observed that game onset was associated with significant activations in the ventrolateral prefrontal cortex (VLPFC) and concomitant deactivations in the dorsolateral prefrontal cortex (DLPFC) and frontal pole area (FPA). Game events, such as slaying an enemy and being slain by an enemy evoked region-specific time-locked hemodynamic/oxygenation responses in the prefrontal cortex (PFC). It was proposed that the VLPFC activities during LOL playing are likely responses to visuo-motor task load of the game, while the DLPFC/FPA activities may be involved in the constant shifts of attentional states and allocation of cognitive resources required by game playing. The present study demonstrated that it is feasible to use fNIRS to monitor real-time prefrontal activity during online video game playing.

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