计算机科学
斯塔克伯格竞赛
纳什均衡
移动边缘计算
计算卸载
博弈论
潜在博弈
资源配置
分布式计算
边缘计算
数学优化
服务器
GSM演进的增强数据速率
计算机网络
人工智能
数学
数理经济学
作者
Ying Chen,Jie Zhao,Jintao Hu,Shaohua Wan,Jiwei Huang
出处
期刊:ACM Transactions in Embedded Computing Systems
[Association for Computing Machinery]
日期:2023-05-16
卷期号:23 (1): 1-28
被引量:32
摘要
As the computing resources and the battery capacity of mobile devices are usually limited, it is a feasible solution to offload the computation-intensive tasks generated by mobile devices to edge servers (ESs) in mobile edge computing (MEC) . In this article, we study the multi-user multi-server task offloading problem in MEC systems, where all users compete for the limited communication resources and computing resources. We formulate the offloading problem with the goal of minimizing the cost of the users and maximizing the profits of the ESs. We propose a hierarchical EETORP (Economic and Efficient Task Offloading and Resource Purchasing) framework that includes a two-stage joint optimization process. Then we prove that the problem is NP-complete. For the first stage, we formulate the offloading problem as a multi-channel access game (MCA-Game) and prove theoretically the existence of at least one Nash equilibrium strategy in MCA-Game. Next, we propose a game-based multi-channel access (GMCA) algorithm to obtain the Nash equilibrium strategy and analyze the performance guarantee of the obtained offloading strategy in the worst case. For the second stage, we model the computing resource allocation between the users and ESs by Stackelberg game theory, and reformulate the problem as a resource pricing and purchasing game (PAP-Game). We prove theoretically the property of incentive compatibility and the existence of Stackelberg equilibrium. A game-based pricing and purchasing (GPAP) algorithm is proposed. Finally, a series of both parameter analysis and comparison experiments are carried out, which validate the convergence and effectiveness of the GMCA algorithm and GPAP algorithm.
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