合并(版本控制)
计算机科学
个性化
选择(遗传算法)
任务(项目管理)
滤波器(信号处理)
人在回路中
算法
机器学习
人工智能
计算机视觉
工程类
情报检索
万维网
系统工程
作者
Yang Xiao,Bo Li,Bin Xiao,Hao Pan,Hao Lyu,Daofei Li
标识
DOI:10.1109/wrcsara57040.2022.9903987
摘要
On-ramp merging is a challenging task to tackle for driving intelligence for high-level automated driving, in which selecting a suitable gap is vital for safety and efficiency. To take the oncoming dynamic interaction with other vehicles into consideration, a virtual game method including states prediction and level-k gaming is proposed, which can filter gaps inappropriate to merge to in advance. Then a gap selection algorithm based on utility with personalized parameters is used to select the best gap after the exclusion of virtual games. Driver-in-the-loop experiments are carried out to collect human driving data, which is used for personalized parameters calibration and validation. Test cases show that the gap selected by the well-calibrated algorithm is mostly consistent with different human drivers, reflecting the personalization ability.
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