集合(抽象数据类型)
计算机科学
心理学
程序设计语言
作者
Georgianna Scott,T Bowers,Shelli Gibbs,Joan M. Creed,Leigh Pate
标识
DOI:10.1097/01.nep.0000000000001162
摘要
Most virtual escape rooms are built using Google documents that ask a series of questions; our faculty team wanted to provide a more interactive experience in a large classroom and created a virtual escape room that mimicked the Next Generation NCLEX testing platform. Each room contained a case study with multiple-choice questions. Seventy-three of 98 possible students completed the escape room survey. All recommended this activity to other students, and 91 percent said they preferred the game format more than the lecture format. Virtual escape rooms are interactive, engaging, and can be used successfully to bridge theory to practice.
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