阿凡达
现存分类群
任务(项目管理)
计算机科学
协作学习
认知
概念框架
心理学
知识管理
数学教育
人机交互
工程类
生物
认识论
哲学
神经科学
进化生物学
系统工程
作者
Lei Liu,Jiangang Hao,Alina A. von Davier,Patrick C. Kyllonen,Diego Zapata‐Rivera
出处
期刊:Advances in higher education and professional development book series
日期:2015-10-20
卷期号:: 344-359
被引量:65
标识
DOI:10.4018/978-1-4666-9441-5.ch013
摘要
The purpose of our project is to explore the measurement of cognitive skills in the domain of science through collaborative problem solving tasks, measure the collaborative skills, and gauge the potential feasibility of using game-like environments with avatar representation for the purposes of assessing the relevant skills. We are comparing students' performance in two conditions. In one condition, students work individually with two virtual agents in a game-like task. In the second condition, dyads of students work collaboratively with two virtual agents in the similar game-like task through a chat box. Our research is motivated by the distributed nature of cognition, extant research on computer-supported collaborative learning (CSCL) which has shown great value of collaborative activities for learning, and the framework for the Programme for International Student Assessment (PISA) framework. This chapter focuses on the development and implementation of a conceptual model to measure individuals' cognitive and social skills through collaborative activities.
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