神经反射
计算机科学
阿尔法(金融)
培训(气象学)
模拟
心理学
脑电图
神经科学
物理
临床心理学
结构效度
气象学
心理测量学
作者
Radu AbuRas,Gabriel Turcu,Ilkka Kosunen,Marian Cristian Mihǎescu
标识
DOI:10.1007/978-3-030-03493-1_85
摘要
Neurofeedback has been proven to be a useful tool in games, music or video applications for both treating various disorders and disabilities, as well as potentially enhancing cognitive functions of healthy individuals. However, most neurofeedback protocols are tedious to use, and the usefulness of the results is difficult to validate. In this paper, we present a framework that allows connecting various types of neurofeedback protocols inside a computer game in a way that the user can gain full benefits of the neurofeedback based training by simply playing a game. The paper outlines the full potential of cognitive training and its effectiveness when implemented in an entertaining scenario.
科研通智能强力驱动
Strongly Powered by AbleSci AI