细分曲面
细分
测地线
插值(计算机图形学)
离散化
数学
嵌入
多边形网格
指数映射(黎曼几何)
公制(单位)
动画
应用数学
计算机科学
数学分析
几何学
计算机图形学(图像)
曲率
人工智能
截面曲率
经济
历史
考古
运营管理
标量曲率
标识
DOI:10.1016/s0378-2166(02)00058-9
摘要
Splines and subdivision curves are flexible tools in the design and manipulation of curves in Euclidean space. In this paper we study generalizations of interpolating splines and subdivision schemes to the Riemannian manifold of shell surfaces in which the associated metric measures both bending and membrane distortion. The shells under consideration are assumed to be represented by Loop subdivision surfaces. This enables the animation of shells via the smooth interpolation of a given set of key frame control meshes. Using a variational time discretization of geodesics efficient numerical implementations can be derived. These are based on discrete geodesic interpolation, a discrete geometric logarithm, a discrete exponential map, and discrete parallel transport. With these building blocks at hand discrete Riemannian cardinal splines and three different types of discrete, interpolatory subdivision schemes are defined. Numerical results for two different subdivision shell models underline the potential of this approach in key frame animation.
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