亲爱的研友该休息了!由于当前在线用户较少,发布求助请尽量完整地填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!身体可是革命的本钱,早点休息,好梦!

Effects of a Programming Course Using the GAME Model on Undergraduates’ Self-Efficacy and Basic Programming Concepts

计算机科学 数学教育 感知 基于游戏的学习 协方差分析 块(置换群论) 多媒体 心理学 数学 机器学习 几何学 神经科学
作者
Chun‐Yen Tsai,Yun‐An Chen,Fu-Pei Hsieh,Min-Hsiung Chuang,Chien-Liang Lin
出处
期刊:Journal of Educational Computing Research [SAGE Publishing]
卷期号:62 (3): 702-724 被引量:5
标识
DOI:10.1177/07356331231206071
摘要

In higher education, it is challenging to cultivate non-computer science majors’ programming concepts. This study used the GAME model (gamification, assessment, modeling, and enquiry) in a programming education course to enhance undergraduates’ self-efficacy and performance of basic programming concepts. There were 83 undergraduates taking part in this study, which adopted a quasi-experimental research design. Students in the experimental group ( n = 43) experienced a course in which the GAME model was used to design the block-based programming course. The control group ( n = 40) was given a general information education course covering similar learning concepts without the game-based learning strategy. The analysis of covariance (ANCOVA) was adopted to investigate the effect of the GAME model on students’ learning outcomes for the quantitative data. In the qualitative analysis, students’ responses to the course perception questionnaire were coded and analyzed. The results showed that students in the experimental group outperformed their counterparts regarding self-efficacy and basic programming concepts. The experimental treatment resulted in a small to medium effect size difference between the two groups. The results showed that incorporating the GAME model into block-based programming teaching helped improve undergraduates’ self-efficacy and performance of basic programming concepts. In addition, these experimental group undergraduates also perceived the pedagogic GAME model positively. Several research suggestions are proposed based on the findings of the present study.

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
zzzz应助Tzzl0226采纳,获得10
3秒前
李禹晗完成签到,获得积分10
11秒前
14秒前
周家岳发布了新的文献求助10
18秒前
20秒前
Smithjiang完成签到,获得积分10
25秒前
年轻的孤晴完成签到 ,获得积分10
30秒前
hsj完成签到,获得积分10
34秒前
38秒前
Orange应助Tzzl0226采纳,获得10
39秒前
花火易逝完成签到,获得积分10
42秒前
乐乐应助菠萝吹雪采纳,获得10
43秒前
hhhh发布了新的文献求助10
45秒前
田様应助Tzzl0226采纳,获得30
47秒前
50秒前
52秒前
菠萝吹雪发布了新的文献求助10
56秒前
瘦瘦发布了新的文献求助10
57秒前
58秒前
无花果应助Tzzl0226采纳,获得10
58秒前
大神完成签到,获得积分0
59秒前
传奇3应助hhhh采纳,获得10
59秒前
Carmen完成签到 ,获得积分10
1分钟前
1分钟前
张张发布了新的文献求助10
1分钟前
FashionBoy应助El采纳,获得10
1分钟前
英俊的铭应助Tzzl0226采纳,获得10
1分钟前
为医消得人憔悴完成签到,获得积分10
1分钟前
洁净缘分发布了新的文献求助10
1分钟前
TXZ06完成签到,获得积分10
1分钟前
汉堡包应助Tzzl0226采纳,获得10
1分钟前
吃了就会胖完成签到 ,获得积分10
1分钟前
精明的枫叶完成签到,获得积分10
1分钟前
我是老大应助Tzzl0226采纳,获得10
1分钟前
张张完成签到,获得积分10
1分钟前
天师神算完成签到,获得积分10
1分钟前
1分钟前
狡猾的夫完成签到 ,获得积分10
1分钟前
hhhh发布了新的文献求助10
1分钟前
1分钟前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
PowerCascade: A Synthetic Dataset for Cascading Failure Analysis in Power Systems 2000
Picture this! Including first nations fiction picture books in school library collections 1000
Signals, Systems, and Signal Processing 610
Unlocking Chemical Thinking: Reimagining Chemistry Teaching and Learning 555
Photodetectors: From Ultraviolet to Infrared 500
Cancer Targets: Novel Therapies and Emerging Research Directions (Part 1) 400
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 物理 内科学 复合材料 催化作用 物理化学 光电子学 电极 细胞生物学 基因 无机化学
热门帖子
关注 科研通微信公众号,转发送积分 6358716
求助须知:如何正确求助?哪些是违规求助? 8172853
关于积分的说明 17210778
捐赠科研通 5413715
什么是DOI,文献DOI怎么找? 2865251
邀请新用户注册赠送积分活动 1842695
关于科研通互助平台的介绍 1690770