信息和通信技术
数学教育
整群抽样
班级(哲学)
心理学
计算机科学
多媒体
人工智能
万维网
人口
人口学
社会学
作者
Ana Fatwatush Sholichah,Gunarhadi Gunarhadi,Aa Musadad
出处
期刊:Nucleation and Atmospheric Aerosols
日期:2022-01-01
卷期号:2597: 050014-050014
被引量:2
摘要
This study aimed to examine the effect of android-based Role-Playing Game (RPG) media in ICT (Information and Communication Technology) subject to improve student learning motivation at Junior High School State 40. It used a quasi-experimental method with a pretest-posttest control design. The tests of Role-Playing Game (RPG) media in learning and student motivation were conducted on the research subjects, eighth-grade students of Junior High School State 40 Semarang with cluster random sampling technique. It was found that, based on the scores obtained from the statistical test with the SPSS 20 program, the sig. level was 0.007, less than 0.025 (0.000<0.025). This shows that there is a significant difference in the mean value between control class and experimental class. Therefore, Role-Playing Game (RPG) media affects learning process in classroom, which is shown by increase in student learning motivation.
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