神经反射
隐蔽的
脑电图
会话(web分析)
计算机科学
认知
生物反馈
脑-机接口
感觉运动节律
任务(项目管理)
注意力缺陷
认知心理学
心理学
听力学
物理医学与康复
医学
神经科学
语言学
哲学
管理
万维网
经济
作者
Theparambil Asharaf Suhail,A. P. Vinod
出处
期刊:IEEE Transactions on Cognitive and Developmental Systems
[Institute of Electrical and Electronics Engineers]
日期:2024-02-01
卷期号:16 (1): 223-231
被引量:3
标识
DOI:10.1109/tcds.2023.3260441
摘要
Neurofeedback training is emerging as a promising tool for cognitive enhancement in healthy as well as cognitive-deficit patients. In this article, we propose the design of a real-time neurofeedback game using a consumer-grade wireless electroencephalography (EEG) system and examine its efficacy in enhancing overt and covert attention abilities for healthy individuals. The game uses a simulated car navigation task, in which a car is navigated using the attention level of the player. A total of 23 healthy subjects participated in four sessions of neurofeedback training. The effectiveness of the proposed neurofeedback game is evaluated using attention scores based on the Sample entropy of EEG signals, beta-to-(alpha + theta) ratio, and the time taken for completing the game. The variations in covert attention are assessed by introducing visual distractions when the player navigates the car and quantified using changes in the attention score and the time taken for restoring the initial attention level. The attention score significantly improved from the first session to the final session by 22.64% and 21.43% for overt attention and covert attention tasks, respectively. The experimental results demonstrate that the proposed neurofeedback game is an effective tool for enhancing overt and covert attention skills in healthy individuals.
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