计算机科学
基于游戏的学习
游戏编程
工作(物理)
数学教育
多媒体
游戏开发者
游戏设计
心理学
工程类
游戏设计文档
机械工程
作者
M. Biňas,Emília Pietriková
标识
DOI:10.1109/iceta.2014.7107618
摘要
Learn to program is hard. Learn to program well, is harder. But much more challenging is to teach students how to program. According to this fact, programming courses may become boring. But if we try to motivate students enough (and games provide an excellent motivation), teaching and learning programming can provide an entertaining experience. This work is focused on advices for programming teaching that have played out in global results of programming courses in a university of Central Europe. The results include game-based learning in combination with learning by game creation, supported by case-study approach.
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