计算机科学
渲染(计算机图形)
基于图像的照明
人工智能
计算机视觉
混合现实
RGB颜色模型
高动态范围
人工神经网络
增强现实
全局照明
集合(抽象数据类型)
绘图
计算机图形学(图像)
基于图像的建模与绘制
动态范围
程序设计语言
作者
Bruno Augusto Dorta Marques,Esteban Clua,Anselmo Montenegro,Cristina Nader Vasconcelos
标识
DOI:10.1016/j.cag.2021.08.007
摘要
The representation of consistent mixed reality (XR) environments requires adequate real and virtual illumination composition in real-time. Estimating the lighting of a real scenario is still a challenge. Due to the ill-posed nature of the problem, classical inverse-rendering techniques tackle the problem for simple lighting setups. However, those assumptions do not satisfy the current state-of-art in computer graphics and XR applications. While many recent works solve the problem using machine learning techniques to estimate the environment light and scene's materials, most of them are limited to geometry or previous knowledge. This paper presents a CNN-based model to estimate complex lighting for mixed reality environments with no previous information about the scene. We model the environment illumination using a set of spherical harmonics (SH) environment lighting, capable of efficiently represent area lighting. We propose a new CNN architecture that inputs an RGB image and recognizes, in real-time, the environment lighting. Unlike previous CNN-based lighting estimation methods, we propose using a highly optimized deep neural network architecture, with a reduced number of parameters, that can learn high complex lighting scenarios from real-world high-dynamic-range (HDR) environment images. We show in the experiments that the CNN architecture can predict the environment lighting with an average mean squared error (MSE) of 7.85× 10−4 when comparing SH lighting coefficients. We validate our model in a variety of mixed reality scenarios. Furthermore, we present qualitative results comparing relights of real-world scenes.
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