汉字
阅读(过程)
性格(数学)
认知
信息处理
计算机科学
响应时间
每分钟字数
汉字
人机交互
心理学
人工智能
认知心理学
数学
计算机图形学(图像)
神经科学
法学
政治学
几何学
作者
Masako Omori,Masaru Miyao,Haruki Kanamori,Bunji Atsumi
标识
DOI:10.1080/01449290701760583
摘要
In this study, we conducted two experiments on visual cognitive performance in reading an on-board information device. Experiment 1: The relation between the gazing time needed for reading and the number of Kanji characters displayed was investigated, as the number of characters was changed in three steps. The gazing time was divided into preparation time and information processing time. The unit information processing speed was calculated from the amount of information read divided by the information processing time. Experiment 2: The character size was changed between three conditions (large, middle and small), and visual distance was changed between two conditions (700 and 2000 mm). The gazing time was similar to that in experiment 1. The results from these experiments are applicable to the design of user-friendly information devices, taking into account the user's age.
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