创造力
主题(文档)
心理学
多媒体
计算机科学
数学教育
社会心理学
万维网
作者
Werner Walder Marin,Pollyana Notargiacomo Mustaro
出处
期刊:IGI Global eBooks
[IGI Global]
日期:2022-10-07
卷期号:: 1121-1139
被引量:1
标识
DOI:10.4018/978-1-6684-7589-8.ch053
摘要
In the last decades the interest in creativity has grown. One of the questions that has risen from this interest is whether it is possible to aid the development of creativity. This chapter reviews a study on the possibility of developing a digital game with this. The game Luovus was created, utilizing previous research on the subject of creativity and digital games as learning aids. The game has been tested with a group of users and seems to be an effect on the player's self-perceived creative capabilities and society's impact on their creativity. This chapter will also cover studies and past experiments on the subject and how they can be of interest to future experiments.
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