计算机科学
工作量
电源管理
调度(生产过程)
体验质量
功率消耗
中央处理器
调速器
背景(考古学)
能源消耗
CPU屏蔽
多媒体
人机交互
功率(物理)
计算机网络
服务质量
操作系统
古生物学
物理
量子力学
生物
运营管理
生态学
经济
热力学
作者
Syuan-Yi Lin,Chung‐Ta King
标识
DOI:10.1145/3310273.3322825
摘要
CPU/GPU frequency scheduling on smartphones that maintains users' quality of experience (QoE) while reducing power consumption has been studied extensively in the past. Most previous works focused on power-hungry applications such as video streaming or 3D games. However, the majority of people are light to medium users, using applications such as social networking, web browsing, etc. For such interactive applications, it is difficult to reduce power consumption, because their behaviors depend on the user's interactions and are hard to characterize. In this paper, we tackle this challenging problem by considering the influences of user contexts on their interaction behaviors. A context-aware CPU/GPU frequency scheduling governor is proposed that allocates CPU/GPU frequencies just enough to meet the workload under different stages of user interaction. Evaluations show that the proposed governor can save power consumption up to 25% compared to the default governor while keeping the users satisfied with the QoE.
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