业务
晋升(国际象棋)
促销
直播流媒体
广告
营销
计算机科学
销售管理
多媒体
政治学
政治
法学
作者
Wenchang Zhang,Che‐Wei Liu,Liu Ming,Yue Cheng
出处
期刊:Social Science Research Network
[Social Science Electronic Publishing]
日期:2022-01-01
被引量:5
摘要
Live streaming commerce, a combination of live streaming and e-commerce, has been a huge phenomenon over the past few years. Recently, lucky draw (also known as sweepstakes) stands out as one of the most popular promotion innovations for traffic acquisition in live streaming commerce. As a non-price-based operational lever, lucky draws offer not only utilitarian benefits (i.e., winning rewards) but also hedonic benefits that engage and entertain participants (i.e., participating in a social event). Exploiting a comprehensive dataset collected from TikTok (China), we examine lucky draws' sales impacts on livestreaming events. Although the adoption of lucky draw results in an overall sales improvement, it can backfire when streamers stop offering the promotion: The sales of post-adoption events without lucky draws are substantially worse off than pre-adoption ones. These findings highlight both lucky draws' benefits and its adverse spillover, providing operational implications associated with employing this type of promotion. In addition, we find that the lucky draw promotion exhibits significant heterogeneity in terms of impacting sales of streamers with various levels of popularity. Less well-known streamers benefit from the promotion remarkably better than more well-known streamers. Hence, the feature of lucky draw can further benefit platforms by mitigating the inequality of the sales distribution among streamers. Lastly, we explain lucky draws' sales impacts by examining their effects on viewers' participation.
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