印为红字的
背景(考古学)
动作(物理)
数据科学
行动学习
数字化学习
主动学习(机器学习)
计算机科学
人工智能
知识管理
合作学习
心理学
教学方法
数学教育
多媒体
量子力学
生物
物理
古生物学
作者
David Williamson Shaffer,David Hatfield,Gina Svarovsky,Padraig Nash,Aran Nulty,Elizabeth Bagley,Kenneth A. Frank,André Rupp,Robert J. Mislevy
标识
DOI:10.1162/ijlm.2009.0013
摘要
In this article we examine educational assessment in the 21st century. Digital learning environments emphasize learning in action. In such environments, assessments need to focus on performance in context rather than on tests of abstracted and isolated skills and knowledge. Digital learning environments also provide the potential to assess performance in context, because digital tools make it possible to record rich streams of data about learning in progress. But what assessment methods will use this data to measure mastery of complex problem solving—the kind of thinking in action that takes place in digital learning environments? Here we argue that one way to address this challenge is through evidence-centered design1—a framework for developing assessments by systematically linking models of understanding, observable actions, and evaluation rubrics to provide evidence of learning. We examine how evidence-centered design can address the challenge of assessment in new media learning environments by present...
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