横幅
广告
收入
服务(商务)
脚本语言
产品(数学)
移动应用程序
业务
计算机科学
万维网
营销
数学
历史
操作系统
几何学
会计
考古
出处
期刊:Apress eBooks
[Apress]
日期:2013-01-01
卷期号:: 439-451
标识
DOI:10.1007/978-1-4302-4876-7_15
摘要
Frankly, in these freemium days, it's not easy to get a lot of people to pay for an app. So an alternative is to incorporate ads. iAd is not the only mobile ad product available, but it is the official ad service for iOS, paying developers 70% of revenue, the same as the revenue share for paid app sales. And, conveniently, Unity has scripting support for iAd. In this chapter we'll incorporate the two ad types offered by iAd—banner ads and interstitial (full-screen) ads—into our bowling game.
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