虚拟实境
游戏娱乐
人机交互
可穿戴计算机
虚拟现实
计算机科学
可穿戴技术
多媒体
艺术
视觉艺术
嵌入式系统
作者
Kyung Rok Pyun,John A. Rogers,Seung Hwan Ko
标识
DOI:10.1038/s41578-022-00501-5
摘要
The metaverse may change the way we live and interact with one another, and its potential applications range from entertainment to health care. Extended reality is the main technology to realize the highly realistic, interactive and immersive metaverse experience, and wearable electronic devices and materials are at its core.
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