已入深夜,您辛苦了!由于当前在线用户较少,发布求助请尽量完整地填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!祝你早点完成任务,早点休息,好梦!

Evaluating the effect of detached mindfulness techniques on gaming-related urges and intentions to play

注意 心理学 应用心理学 心理治疗师 社会心理学
作者
Jaime Nuske,Luke Nuske,Leanne Hides,Daniel L. King
出处
期刊:Addictive Behaviors [Elsevier]
卷期号:163: 108258-108258
标识
DOI:10.1016/j.addbeh.2025.108258
摘要

Individuals who struggle to regulate their gaming involvement, particularly those with gaming disorder, often report strong subjective urges to play games. Desire thinking has been proposed to be an active driver of urge, and therefore disrupting desire thinking processes may reduce urges to play. Detached mindfulness, a meta-cognitive therapy technique, is a candidate option for reducing desire thinking, but the available research in relation to gaming is limited. To address this gap, this pre-registered study employed a 3 (Group: mindfulness, relaxation, control) x 3 (Time: baseline, pre-task, post-task) mixed experimental design to evaluate the effectiveness of different techniques to reduce gaming urges. Gamers (N = 337) were recruited via the crowd-sourcing platform Prolific. Participants were administered interactive video-based tasks that induced gaming-related desire thinking and were then randomly delivered one of three techniques. Results showed that the desire thinking exercise significantly increased gaming urge. However, the detached mindfulness technique had no significant effect on urge to play, whereas relaxation significantly reduced urge compared to control. The effect of relaxation on urge was stronger for those with moderate to high impulsivity. These results support the proposed link between desire thinking and gaming urge. Gaming urges may be reliably induced using a brief self-guided protocol, which has applications for interventions involving exposure exercises without the use of physical gaming stimuli. Relaxation techniques may have short-term utility in reducing gaming-related urges. Further research should examine other meta-cognitive therapy-based techniques to support a broader research program on CBT for gaming disorder.

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
刚刚
四玖玖发布了新的文献求助10
1秒前
cnspower发布了新的文献求助100
1秒前
深情安青应助能干寒松采纳,获得10
3秒前
涛涛完成签到,获得积分20
3秒前
潇洒荷花完成签到 ,获得积分10
3秒前
脆啵啵马克宝完成签到 ,获得积分10
4秒前
单调的蜜蜂完成签到,获得积分10
4秒前
久桃发布了新的文献求助10
7秒前
ya发布了新的文献求助200
8秒前
12秒前
能干寒松完成签到,获得积分10
12秒前
Cc完成签到 ,获得积分10
13秒前
14秒前
15秒前
久桃完成签到,获得积分10
16秒前
18秒前
19秒前
20秒前
21秒前
四玖玖完成签到,获得积分10
22秒前
充电宝应助liu采纳,获得10
23秒前
刘111完成签到,获得积分10
27秒前
桃桃子发布了新的文献求助10
28秒前
ya完成签到,获得积分10
31秒前
xingsixs完成签到 ,获得积分10
33秒前
ruru发布了新的文献求助10
33秒前
抚琴祛魅完成签到 ,获得积分10
37秒前
37秒前
蓝色天空完成签到,获得积分10
39秒前
桃桃子完成签到,获得积分10
41秒前
41秒前
45秒前
风月难安发布了新的文献求助10
45秒前
孤芳自赏IrisKing完成签到 ,获得积分10
47秒前
CodeCraft应助Huding采纳,获得10
50秒前
52秒前
健康的莺完成签到 ,获得积分10
53秒前
Leslie完成签到,获得积分10
53秒前
搜集达人应助久等雨归采纳,获得10
54秒前
高分求助中
2025-2031全球及中国金刚石触媒粉行业研究及十五五规划分析报告 25000
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
The Cambridge History of China: Volume 4, Sui and T'ang China, 589–906 AD, Part Two 1000
The Composition and Relative Chronology of Dynasties 16 and 17 in Egypt 1000
Russian Foreign Policy: Change and Continuity 800
Real World Research, 5th Edition 800
Qualitative Data Analysis with NVivo By Jenine Beekhuyzen, Pat Bazeley · 2024 800
热门求助领域 (近24小时)
化学 材料科学 生物 医学 工程类 计算机科学 有机化学 物理 生物化学 纳米技术 复合材料 内科学 化学工程 人工智能 催化作用 遗传学 数学 基因 量子力学 物理化学
热门帖子
关注 科研通微信公众号,转发送积分 5705551
求助须知:如何正确求助?哪些是违规求助? 5164845
关于积分的说明 15245734
捐赠科研通 4859361
什么是DOI,文献DOI怎么找? 2607785
邀请新用户注册赠送积分活动 1558875
关于科研通互助平台的介绍 1516424