互动性
计算机科学
软件
生成语法
健全的设计
工作(物理)
声音(地理)
人机交互
电脑音乐
国家(计算机科学)
多媒体
视觉艺术
人工智能
声学
艺术
音乐剧
程序设计语言
工程类
机械工程
物理
出处
期刊:Organised Sound
[Cambridge University Press]
日期:2009-06-29
卷期号:14 (2): 156-167
被引量:22
标识
DOI:10.1017/s1355771809000260
摘要
Composers, musicians and computer scientists have begun to use software-based agents to create music and sound art in both linear and non-linear (non-predetermined form and/or content) idioms, with some robust approaches now drawing on various disciplines. This paper surveys recent work: agent technology is first introduced, a theoretical framework for its use in creating music/sound art works put forward, and an overview of common approaches then given. Identifying areas of neglect in recent research, a possible direction for further work is then briefly explored. Finally, a vision for a new hybrid model that integrates non-linear, generative, conversational and affective perspectives on interactivity is proposed.
科研通智能强力驱动
Strongly Powered by AbleSci AI