钥匙(锁)
计算机科学
生化工程
系统工程
工程类
计算机安全
作者
Yanping Wu,Xin Yang,Ping Xie,Jindong Liang
标识
DOI:10.1109/icicml60161.2023.10424805
摘要
With the gradual expansion of the scale of virtual reality scenes, a large amount of real-time rendering is required during the operation of the scene, which will reduce the real-time interactivity of the scene, thereby affecting the user experience of browsing virtual scenes [1] .Therefore, in response to these issues, we optimize and explore the virtual scene of Unity3D, and use UPR testing tools to optimize in the Unity scene. Through testing results and application solutions, and analysis, we elucidate their impact on the performance of the central processing unit and graphics processor. This has important significance for improving the real-time performance of virtual reality interaction, and helps to improve the speed of scene operation and thus improve the user experience.
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