老年痴呆
体感系统
干预(咨询)
痴呆
物理疗法
显著性差异
心理学
医学
认知
能力(人力资源)
物理医学与康复
护理部
精神科
社会心理学
内科学
疾病
作者
Shanshan Bai,Haitao Zhu
标识
DOI:10.3760/cma.j.cn115682-20191106-04037
摘要
Objective
To explore application effects of somatosensory interactive games in senile dementia patients.
Methods
A total of 83 senile dementia patients who were treated in Geriatrics Department in Peking Union Medical College Hospital from June 2017 to June 2018, were selected as research objects. According to the random grouping method, they were divided into the observation group (n=42) and the control group (n=41) . Patients in the control group were given routine treatment and nursing while patients in the observation group were given intervention of somatosensory interactive games. Scores of Mini-mental State Examination (MMSE) and somatosensory interactive games of patients before and after intervention were compared between two groups.
Results
After 8 weeks of intervention, the MESM score of the observation group was (16.79±7.18) , which was higher than that of the control group (12.91±6.96) , there was a statistically significant difference between the two groups (P<0.05) .Comparison of the scores of the somatosensory interactive games between the observation group before the intervention and the 4th and 8th week of intervention, the differences were statistically significant (P<0.05) .
Conclusions
Somatosensory interactive games for senile dementia patients can effectively improve their memory, attention and calculation capacity as well as linguistic competence. Somatosensory interactive games are easier to accept for senile dementia patients, which is worthy of clinical application and promotion.
Key words:
Senile dementia; Somatosensory interactive games; Non-pharmacological intervention
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