Haptic Perception, Mechanics, and Material Technologies for Virtual Reality

触觉技术 虚拟现实 人机交互 透视图(图形) 触觉知觉 具身认知 计算机科学 人工现实 增强现实 立体定向 感知 模态(人机交互) 混合现实 计算机中介现实 模拟 人工智能 心理学 神经科学
作者
Shantonu Biswas,Yon Visell
出处
期刊:Advanced Functional Materials [Wiley]
卷期号:31 (39) 被引量:28
标识
DOI:10.1002/adfm.202008186
摘要

Abstract Emerging virtual and augmented reality technologies can transform human activities in myriad domains, lending tangible, embodied form to digital data, services, and information. Haptic technologies will play a critical role in enabling human to touch and interact with the contents of these virtual environments. The immense variety of skilled manual tasks that humans perform in real environments are only possible through the coordination of touch sensation, perception, and movement that together comprise the haptic modality. Consequently, many research groups are vigorously investigating haptic technologies for virtual reality. A longstanding research goal in this area has been to create haptic interfaces that allow their users to touch and feel plausibly realistic virtual objects. In this progress report, the perspective on this unresolved research challenge is shared, guided by the observation that no technologies can even approximately match the capabilities of the human sense of touch. Factors that have it challenging to engineer haptic technologies for virtual reality, including the extraordinary spatial and temporal tactile acuity of the skin, and the complex interplay between continuum mechanics, haptic perception, and interaction are identified. The perspective on how these challenges may be overcome through convergent research on haptic perception, mechanics, electronics, and material technologies is presented.
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