神经反射
脑-机接口
脑电图
计算机科学
虚拟现实
人机交互
接口(物质)
感觉运动节律
大脑活动与冥想
神经科学
心理学
气泡
最大气泡压力法
并行计算
作者
Kendi Li,Weichen Huang,Wei Gao,Zijing Guan,Qiyun Huang,Jin-Gang Yu,Zhu Liang Yu,Yuanqing Li
出处
期刊:IEEE Transactions on Cognitive and Developmental Systems
[Institute of Electrical and Electronics Engineers]
日期:2024-08-01
卷期号:16 (4): 1405-1417
标识
DOI:10.1109/tcds.2024.3357547
摘要
An increasing number of people fail to properly regulate their emotions for various reasons. Although brain-computer interfaces (BCIs) have shown potential in neural regulation, few effective BCI systems have been developed to assist users in emotion regulation. In this paper, we propose an electroencephalography (EEG)-based BCI for emotion regulation with virtual reality (VR) neurofeedback. Specifically, music clips with positive, neutral, or negative emotions were first presented, based on which the participants were asked to regulate their emotions. The BCI system simultaneously collected the participants' EEG signals and then assessed their emotions. Furthermore, based on the emotion recognition results, the neurofeedback was provided to participants in the form of a facial expression of a virtual pop star on a three-dimensional (3D) virtual stage. Eighteen healthy participants achieved satisfactory performance with an average accuracy of 81.1% with neurofeedback. Additionally, the average accuracy increased significantly from 65.4% at the start to 87.6% at the end of a regulation trial (a trial corresponded to a music clip). In comparison, these participants could not significantly improve the accuracy within a regulation trial without neurofeedback. The results demonstrated the effectiveness of our system and showed that VR neurofeedback played a key role during emotion regulation.
科研通智能强力驱动
Strongly Powered by AbleSci AI