亲爱的研友该休息了!由于当前在线用户较少,发布求助请尽量完整地填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!身体可是革命的本钱,早点休息,好梦!

Digital Clothes: Active, Dynamic, and Virtual Textiles and Garments

服装 工艺 可穿戴计算机 互联网隐私 计算机科学 人机交互 领域(数学) 多媒体 工程类 建筑工程 视觉艺术 艺术 考古 数学 纯数学 历史 嵌入式系统
作者
Anne Farren,Andrew Hutchison
出处
期刊:Textile-the Journal of Cloth & Culture [Berg Publishers]
卷期号:2 (3): 290-307 被引量:10
标识
DOI:10.2752/147597504778052676
摘要

This article will examine the probable and possible pitfalls offered to consumers and designers by the potential of textiles and garments that are responsive, active, interactive, and aware, using technologies inherited from other craft fields such as medical sensing and information technology.These developments present obvious, and much discussed, opportunities for the design of functional garments for applications in dangerous industries, sports, rescue, and the military. However, the effect on the already complex dynamic between garment and everyday wear has not been so well examined. Using the social effects of the uptake of other now ubiquitous technology devices such as mobile phones and the Internet as a model for social impact, this article will take a look into the possible near future to see both what is possible, but also what can go wrong with active garment fashion.This examination of the “digital” in garment manufacture moves well beyond the current, often rather clumsy incorporation of wires, sensors, and novelty “glow in the dark” fiber optics into conventional clothes. Rather, it examines the maturing of a field in which revolutionary display technologies and bio-feedback sensing are merging with textiles to produce totally natural feeling and looking fabrics that can not only change their overall color, but can display complex patterns, as well as respond to stimuli from wearer and environment. Aspects such as the effects on personal health, social conventions, and economic costs will be considered.The article will also consider the domain of clothing and fashion for people who inhabit “virtual” environments, interacting with other people in real time. Unlike more familiar computer games, these online environments involve extensive, long-term social interaction between participants. Unfortunately, the choice of “costume” for the visual representation of each player, currently very limited, has become a frustration for individuals, and threatens to limit the social agency and growth of these environments. The problems of designing and implementing credible and engaging fashions for virtual reality are therefore also examined.

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
科研狗完成签到 ,获得积分10
3秒前
4秒前
5秒前
科研通AI6.2应助ET采纳,获得10
6秒前
狗狗狗发布了新的文献求助10
8秒前
8秒前
9秒前
LisaZhang发布了新的文献求助10
11秒前
25秒前
26秒前
CucRuotThua完成签到,获得积分10
28秒前
helpplease发布了新的文献求助50
36秒前
36秒前
45秒前
46秒前
科研通AI6.2应助ALKUT采纳,获得10
47秒前
小二郎应助ALKUT采纳,获得10
47秒前
molihuakai应助ALKUT采纳,获得10
47秒前
科研通AI6.4应助ALKUT采纳,获得10
48秒前
所所应助ALKUT采纳,获得10
48秒前
Owen应助ALKUT采纳,获得10
48秒前
在水一方应助ALKUT采纳,获得10
48秒前
科研通AI6.3应助ALKUT采纳,获得10
48秒前
科研通AI6.4应助ALKUT采纳,获得10
48秒前
Owen应助ALKUT采纳,获得10
48秒前
ET发布了新的文献求助10
49秒前
00030关注了科研通微信公众号
50秒前
虚拟的冬日完成签到 ,获得积分20
52秒前
52秒前
珍兮发布了新的文献求助10
53秒前
55秒前
59秒前
小巧耳机发布了新的文献求助10
59秒前
尊嘟假嘟发布了新的文献求助30
59秒前
wangR完成签到,获得积分10
1分钟前
种下梧桐树完成签到 ,获得积分10
1分钟前
Aisha发布了新的文献求助10
1分钟前
珍兮完成签到,获得积分10
1分钟前
HHHZZZ发布了新的文献求助60
1分钟前
半城烟火完成签到 ,获得积分10
1分钟前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Organic Chemistry, 5th Edition 1000
Nondestructive Testing Handbook: Vol. 4, Thermal and Infrared Testing (IR), 4th ed 800
日本現代怪異事典 副読本 700
悉尼大学博士学位论文,题目:Modelling and testing of one-sided stitched laminated composites. 作者:Kristopher P. Plain 630
Machine Learning for Asset Management and Pricing 600
Numerical analysis of the coupled atmosphere-ocean models (CAO II). II 600
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 内科学 物理 复合材料 催化作用 细胞生物学 无机化学 光电子学 物理化学 电极 基因
热门帖子
关注 科研通微信公众号,转发送积分 7375665
求助须知:如何正确求助?哪些是违规求助? 8983360
关于积分的说明 19100792
捐赠科研通 7016737
什么是DOI,文献DOI怎么找? 3225900
关于科研通互助平台的介绍 2389259
邀请新用户注册赠送积分活动 2206594