已入深夜,您辛苦了!由于当前在线用户较少,发布求助请尽量完整地填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!祝你早点完成任务,早点休息,好梦!

Digital Clothes: Active, Dynamic, and Virtual Textiles and Garments

服装 工艺 可穿戴计算机 互联网隐私 计算机科学 人机交互 领域(数学) 多媒体 工程类 建筑工程 视觉艺术 艺术 考古 数学 纯数学 历史 嵌入式系统
作者
Anne Farren,Andrew Hutchison
出处
期刊:Textile-the Journal of Cloth & Culture [Berg Publishers]
卷期号:2 (3): 290-307 被引量:10
标识
DOI:10.2752/147597504778052676
摘要

This article will examine the probable and possible pitfalls offered to consumers and designers by the potential of textiles and garments that are responsive, active, interactive, and aware, using technologies inherited from other craft fields such as medical sensing and information technology.These developments present obvious, and much discussed, opportunities for the design of functional garments for applications in dangerous industries, sports, rescue, and the military. However, the effect on the already complex dynamic between garment and everyday wear has not been so well examined. Using the social effects of the uptake of other now ubiquitous technology devices such as mobile phones and the Internet as a model for social impact, this article will take a look into the possible near future to see both what is possible, but also what can go wrong with active garment fashion.This examination of the “digital” in garment manufacture moves well beyond the current, often rather clumsy incorporation of wires, sensors, and novelty “glow in the dark” fiber optics into conventional clothes. Rather, it examines the maturing of a field in which revolutionary display technologies and bio-feedback sensing are merging with textiles to produce totally natural feeling and looking fabrics that can not only change their overall color, but can display complex patterns, as well as respond to stimuli from wearer and environment. Aspects such as the effects on personal health, social conventions, and economic costs will be considered.The article will also consider the domain of clothing and fashion for people who inhabit “virtual” environments, interacting with other people in real time. Unlike more familiar computer games, these online environments involve extensive, long-term social interaction between participants. Unfortunately, the choice of “costume” for the visual representation of each player, currently very limited, has become a frustration for individuals, and threatens to limit the social agency and growth of these environments. The problems of designing and implementing credible and engaging fashions for virtual reality are therefore also examined.

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
万能图书馆应助livian采纳,获得10
刚刚
李爱国应助1774181866采纳,获得10
1秒前
UFO完成签到,获得积分10
1秒前
2秒前
3秒前
香蕉觅云应助科研通管家采纳,获得30
3秒前
领导范儿应助科研通管家采纳,获得10
4秒前
BYN完成签到 ,获得积分0
4秒前
酷波er应助科研通管家采纳,获得10
4秒前
含糊的夏兰完成签到 ,获得积分10
4秒前
李爱国应助科研通管家采纳,获得10
4秒前
斯文败类应助科研通管家采纳,获得30
4秒前
4秒前
4秒前
搜集达人应助科研通管家采纳,获得10
5秒前
5秒前
领导范儿应助老实大船采纳,获得10
5秒前
哆啦小鱼发布了新的文献求助10
5秒前
吴涛发布了新的文献求助10
6秒前
8秒前
杨柳zzz发布了新的文献求助10
8秒前
8秒前
QAQ完成签到 ,获得积分10
9秒前
9秒前
10秒前
宁宁完成签到,获得积分20
10秒前
10秒前
10秒前
12秒前
12秒前
宁宁发布了新的文献求助10
13秒前
zxf发布了新的文献求助10
14秒前
cdercder应助危机的铸海采纳,获得10
14秒前
Orange应助明亮的小蜜蜂采纳,获得10
14秒前
livian发布了新的文献求助10
15秒前
1774181866发布了新的文献求助10
15秒前
果粒橙子发布了新的文献求助10
15秒前
15秒前
庞伟泽发布了新的文献求助10
16秒前
晶晶完成签到 ,获得积分10
16秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Autoparametric Resonance in Mechanical Systems 1000
Effects of Two Weeks of Red Light Therapy on Choroidal Thickness and Axial Length in Young Adults 700
2026人教社中小学心理健康教育读本高中全一册电子版 600
Cosmos as Art Object: Studies in Plato's Timaeus and Other Dialogues 600
Management and the Arts 510
Matrix Methods in Data Mining and Pattern Recognition Second Edition 510
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 内科学 物理 复合材料 催化作用 细胞生物学 无机化学 光电子学 物理化学 电极 基因
热门帖子
关注 科研通微信公众号,转发送积分 7667255
求助须知:如何正确求助?哪些是违规求助? 9236424
关于积分的说明 19879546
捐赠科研通 7236477
什么是DOI,文献DOI怎么找? 3283871
关于科研通互助平台的介绍 2442683
邀请新用户注册赠送积分活动 2285355