Digital Clothes: Active, Dynamic, and Virtual Textiles and Garments

服装 工艺 可穿戴计算机 互联网隐私 计算机科学 人机交互 领域(数学) 多媒体 工程类 建筑工程 视觉艺术 艺术 考古 嵌入式系统 纯数学 历史 数学
作者
Anne Farren,Andrew Hutchison
出处
期刊:Textile-the Journal of Cloth & Culture [Berg Publishers]
卷期号:2 (3): 290-307 被引量:10
标识
DOI:10.2752/147597504778052676
摘要

This article will examine the probable and possible pitfalls offered to consumers and designers by the potential of textiles and garments that are responsive, active, interactive, and aware, using technologies inherited from other craft fields such as medical sensing and information technology.These developments present obvious, and much discussed, opportunities for the design of functional garments for applications in dangerous industries, sports, rescue, and the military. However, the effect on the already complex dynamic between garment and everyday wear has not been so well examined. Using the social effects of the uptake of other now ubiquitous technology devices such as mobile phones and the Internet as a model for social impact, this article will take a look into the possible near future to see both what is possible, but also what can go wrong with active garment fashion.This examination of the “digital” in garment manufacture moves well beyond the current, often rather clumsy incorporation of wires, sensors, and novelty “glow in the dark” fiber optics into conventional clothes. Rather, it examines the maturing of a field in which revolutionary display technologies and bio-feedback sensing are merging with textiles to produce totally natural feeling and looking fabrics that can not only change their overall color, but can display complex patterns, as well as respond to stimuli from wearer and environment. Aspects such as the effects on personal health, social conventions, and economic costs will be considered.The article will also consider the domain of clothing and fashion for people who inhabit “virtual” environments, interacting with other people in real time. Unlike more familiar computer games, these online environments involve extensive, long-term social interaction between participants. Unfortunately, the choice of “costume” for the visual representation of each player, currently very limited, has become a frustration for individuals, and threatens to limit the social agency and growth of these environments. The problems of designing and implementing credible and engaging fashions for virtual reality are therefore also examined.

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
2秒前
3秒前
ballia完成签到,获得积分10
3秒前
4秒前
wanci应助无可匹敌的饭量采纳,获得10
4秒前
4秒前
6秒前
7秒前
wr发布了新的文献求助10
7秒前
8秒前
任性的冰烟完成签到,获得积分10
8秒前
8秒前
田様应助QQQ采纳,获得10
8秒前
研友_VZG7GZ应助Coral采纳,获得10
9秒前
boogiean完成签到,获得积分10
9秒前
完美世界应助Wangguagua采纳,获得10
9秒前
安静灵阳发布了新的文献求助10
9秒前
六角发布了新的文献求助10
10秒前
zdy发布了新的文献求助10
11秒前
Zhujinjin0120发布了新的文献求助10
12秒前
哈哈哈哈发布了新的文献求助10
12秒前
清野应助GPTea采纳,获得10
13秒前
14秒前
14秒前
14秒前
arniu2008应助儒雅颜采纳,获得20
14秒前
Yleo发布了新的文献求助10
15秒前
一碗苦橙和柠檬完成签到,获得积分10
15秒前
CodeCraft应助桑丘采纳,获得10
17秒前
科研通AI6.2应助apeng采纳,获得10
17秒前
20010发布了新的文献求助10
17秒前
lulufighting完成签到,获得积分10
17秒前
专一的小海豚完成签到,获得积分10
17秒前
芒go发布了新的文献求助10
17秒前
展会恩完成签到,获得积分10
18秒前
18秒前
18秒前
wr完成签到,获得积分10
19秒前
123发布了新的文献求助10
20秒前
Zhujinjin0120完成签到,获得积分10
21秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Cronologia da história de Macau 5000
Merrill's Atlas of Radiographic Positioning and Procedures - 3-Volume Set, 16th Edition 2000
Matrix Methods in Data Mining and Pattern Recognition 510
Interactions of Vowel Quality and Prosody in East Slavic 500
Vander's Renal Physiology第10版 500
Reaction of 3-Methylenedihydro-(3H)furan-2-one with Diazoalkanes. Syntheses and Crystal Structures of Spiranic Cyclopropyl Compounds 400
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 内科学 物理 复合材料 催化作用 细胞生物学 无机化学 光电子学 物理化学 电极 基因
热门帖子
关注 科研通微信公众号,转发送积分 7074922
求助须知:如何正确求助?哪些是违规求助? 8735300
关于积分的说明 18485218
捐赠科研通 6611557
什么是DOI,文献DOI怎么找? 3129612
关于科研通互助平台的介绍 2228637
邀请新用户注册赠送积分活动 2104757