抛光
曲面(拓扑)
粗糙表面
材料科学
表面粗糙度
计算机模拟
机械
几何学
数学
结构工程
复合材料
工程类
物理
作者
Jiling Chen,Jinyuan Tang,Wen Shao,Zhou Sun,Hao Zhang,Xin Li,Bo Zhao
标识
DOI:10.1016/j.triboint.2024.109417
摘要
The lack of characterization and simulating methods for the three-dimensional rough surface of vibratory polishing parts restricts the precise correlation between surface topography and service performance. In this paper, the evolution trend of vibratory polishing characteristic base surface is explained from a geometric perspective, based on which the measured vibratory polishing micro-texture features are extracted, characterized, and reconstructed sequentially. Based on the reconstructed texture features and initial topography, a stratified method is proposed to simulate the rough surface after any processing moment of vibratory polishing. The method is applied to simulate measured shot peening-vibratory polishing surfaces with different processing times. The results showed that the height and texture features are consistent between the measured and simulated surfaces.
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