全息术
可视化
增强现实
多发伤
渲染(计算机图形)
计算机科学
医学物理学
体绘制
创伤学
计算机视觉
计算机断层摄影术
医学
计算机图形学(图像)
放射科
人工智能
外科
光学
物理
骨科手术
作者
Wei‐Zen Sun,Chun-Chuan Sun,Lorenzo Porta,Tsung‐Lin Yang,Shih‐Hao Su,Shih-Hung Liu,Tsung-Hsin Chou,Shyr‐Chyr Chen,Joshua Ho,Chien‐Chang Lee
出处
期刊:PubMed
日期:2023-01-01
卷期号:2023: 663-668
摘要
In traumatology physicians heavily rely on computed tomography (CT) 2D axial scans to identify and assess the patient's injuries after an accident. However, in some cases it can be difficult to rigorously evaluate the real extent of the damage considering only the bidimensional slices produced by the CT, and some life-threatening lesions can be missed. With the development of 3D holographic rendering and extended reality (XR) technology, CT images can be projected in a 3D format through head-mounted holographic displays, allowing multi-view from different angles and interactive slice intersections, thus increasing anatomical intelligibility. In this article, we explain how to import CT scans into holographic displays for 3D visualization and further compare the methodolgy with traditional bidimensional reading.
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