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Kelly
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2024-08-24 加入
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Individual differences in an English learning achievement system: gaming flow experience, gender differences and learning motivation
8天前
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Does gender-stereotyped gamification increase negative thinking? Results from an experimental study with logic tutoring systems
8天前
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Exploring Gender Differences in Computational Thinking Among K-12 Students: A Meta-Analysis Investigating Influential Factors
20天前
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The SAMR model as a framework for scaffolding online chat: a theoretical discussion of the SAMR model as a research method during these “interesting” times
1个月前
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Using WPBL to Improve Engineering Undergraduates’ Computational Thinking Performance in Flipped Classroom
1个月前
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Compogram: Development and Evaluation of ITS for Organizing Programming-Knowledge by Visualizing Behavior
1个月前
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Assessing Computational Thinking, Motivation, and Grit of Undergraduate Students Using Educational Robots
1个月前
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Metacognitive-Based Collaborative Programming: A Novel Approach to Enhance Learning Performance in Programming Courses
1个月前
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Informal STEM: learning with robotics and game design in an urban context
1个月前
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CoTinker - A Toolkit for Supporting Computational Thinking and Collaboration in High School Education
1个月前
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