亲爱的研友该休息了!由于当前在线用户较少,发布求助请尽量完整地填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!身体可是革命的本钱,早点休息,好梦!

Early musical training contributes to decision-making ability.

培训(气象学) 音乐剧 心理学 认知心理学 计算机科学 地理 视觉艺术 艺术 气象学
作者
Jiancheng Hou,Qinghua He,Chuansheng Chen,Qi Dong
出处
期刊:Psychomusicology: Music, Mind and Brain [American Psychological Association]
卷期号:27 (1): 75-80 被引量:7
标识
DOI:10.1037/pmu0000174
摘要

Decision making is a complex process that involves weighing the probabilities of alternative options that can be desirable, undesirable, or neutral. Such a process necessarily involves both emotional responses and cognitive processes (Damasio, Everitt, & Bishop, 1996; Li, Lu, D'Argembeau, Ng, & Bechara, 2010). Indeed, previous studies have found that decision-making performance is associated with both emotion (Bajaj, Lamichhane, Adhikari, & Dhamala, 2013; Choi, de Melo, Woo, & Gratch, 2012; Furl, Gallagher, & Averbeck, 2012; Mussel, Goritz, & Hewig, 2013) and cognition (e.g., working memory [WM]; Dretsch & Tipples, 2008; Kerr & Zelazo, 2004; Remijnse, Nielen, Uylings, & Veltman, 2005). Previous research has further distinguished two types of decision making based on the degree of uncertainty about the outcome: decisions under ambiguity are those without knowing the precise probability distribution of the possible outcomes, and decisions under risk are those with known outcome probabilities (Bechara, Damasio, Damasio, & Anderson, 1994, Bechara, Damasio, & Damasio, 2000; He et al., 2010; Stoltenberg & Vandever, 2010). The Iowa Gambling Task (IGT) has been widely used to assess decision making under both ambiguity and risk (Bechara et al., 1994, 2000; He et al., 2010). At the early stage of the IGT, players have little explicit knowledge about IGT alternatives, so they are making decisions under ambiguity. As the task progresses, players develop explicit knowledge of the risk profile across IGT alternatives, so they make decision knowing the risks (Brand, Recknor, Grabenhorst, & Bechara, 2007; Upton, Bishara, Ahn, & Stout, 2011).Musical training has been found to improve emotional processes such as emotion perception (Alluri et al., 2015) and understanding (Schellenberg & Mankarious, 2012), as well as cognitive processes such as WM (George & Coch, 2011; Hou et al., 2014). However, no study to date has examined whether musical training can influence decision-making ability. Given the positive effects of musical training on emotional and cognitive processes, the current study tested the hypothesis that musical training (especially early training) would be associated with better performance on the IGT. In addition, this study examined whether such effects were inde- pendent of training-related improvement in WM and/or emotion perception.Method and MaterialsParticipantsData for this study came from a larger project (e.g., Chen et al., 2013; Hou et al., 2014). Five hundred sixty-seven undergraduates at Beijing Normal University took the IGT test as well as other cognitive tests (see below for details). Based on their self-report (see below), 42 participants had early musical training (e.g., piano, keyboard, violin, and accordion) starting before the age of 7 years (11 males and 31 females; Table 1); 52 participants had late musical training (e.g., piano, keyboard, clarinet, and saxophone) starting after the age of 8 years (13 males and 39 females; see Table 1). From 473 participants who had no musical training, we selected 60 participants (12 males and 48 females; see Table 1) to match, roughly, the early and late musical training participants, in terms of age, gender, and IQ.MeasuresMusical training history. Participants were asked the age at which they started formal musical training, the types of musical instruments they used, and the number of years they had such formal training.The IGT. A computerized version of the IGT (Bechara et al., 2000; He et al., 2010) was used in the current study to assess decision making under ambiguity and risk (a screen shot is displayed in Figure 1). To motivate subjects, they were informed that the amount of their winning would be converted into real money. Participants were asked to select one card at a time (100 trials in total) from one of the four decks (labeled A, B, C, and D). As described in previous studies and the IGT manual (PAR, Inc, Lutz, FL), two of the decks were disadvantageous because they yielded high immediate gain but a greater loss in the long run (i. …

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
科研通AI2S应助小王不会采纳,获得10
1秒前
Captain发布了新的文献求助10
2秒前
Captain完成签到,获得积分10
7秒前
10秒前
12秒前
自信号厂完成签到 ,获得积分0
14秒前
小王不会完成签到,获得积分10
15秒前
17秒前
YY发布了新的文献求助10
19秒前
烟花应助冷静的若冰采纳,获得10
21秒前
牧百川发布了新的文献求助10
21秒前
wang完成签到,获得积分10
24秒前
25秒前
杨杨发布了新的文献求助10
28秒前
32秒前
34秒前
李爱国应助清脆易形采纳,获得10
34秒前
37秒前
JayPin15发布了新的文献求助10
38秒前
王0你萌完成签到 ,获得积分10
38秒前
qinqin完成签到,获得积分10
40秒前
41秒前
sachula发布了新的文献求助10
43秒前
JayPin15完成签到,获得积分20
43秒前
45秒前
46秒前
研友_5Y9775发布了新的文献求助10
50秒前
研友_VZG7GZ应助石翎采纳,获得10
58秒前
2167418960完成签到,获得积分20
1分钟前
Orange应助冷静的若冰采纳,获得10
1分钟前
2167418960发布了新的文献求助10
1分钟前
胡一一发布了新的文献求助10
1分钟前
1分钟前
传奇3应助sachula采纳,获得10
1分钟前
石翎发布了新的文献求助10
1分钟前
1分钟前
小马甲应助科研通管家采纳,获得10
1分钟前
1分钟前
田様应助科研通管家采纳,获得10
1分钟前
清脆易形发布了新的文献求助10
1分钟前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Kinesiophobia : a new view of chronic pain behavior 2000
Psychology and Work Today 1000
Research for Social Workers 1000
Mastering New Drug Applications: A Step-by-Step Guide (Mastering the FDA Approval Process Book 1) 800
Signals, Systems, and Signal Processing 510
Discrete-Time Signals and Systems 510
热门求助领域 (近24小时)
化学 材料科学 生物 医学 工程类 计算机科学 有机化学 物理 生物化学 纳米技术 复合材料 内科学 化学工程 人工智能 催化作用 遗传学 数学 基因 量子力学 物理化学
热门帖子
关注 科研通微信公众号,转发送积分 5907634
求助须知:如何正确求助?哪些是违规求助? 6794222
关于积分的说明 15768443
捐赠科研通 5031468
什么是DOI,文献DOI怎么找? 2709096
邀请新用户注册赠送积分活动 1658298
关于科研通互助平台的介绍 1602616