背景(考古学)
持续性
农业
绿色革命
就业能力
生产(经济)
工业革命
缺水
博弈论
稀缺
业务
经济
地理
经济增长
生态学
市场经济
微观经济学
考古
生物
出处
期刊:Open Journal of Ecology
[Scientific Research Publishing, Inc.]
日期:2015-01-01
卷期号:05 (06): 274-286
被引量:1
标识
DOI:10.4236/oje.2015.56022
摘要
The Green Revolution Game is employed in teaching in various universities. Here we review employment in two universities: the Karlsruhe University in Germany and the Ohio University in the US. The game is used not only as simulation, but also as basis to generate data for study projects. In this context, several aspects will be followed: the analysis of education approaches (including between real and virtual), the analysis of the employability of game theory for simulating hazards connected to water scarcity in the cultivation of rice, and the connection to real life situations, targeting at the transferability of this game thought for India for the situation in Italy where high yield rice and turning towards (urban) agriculture came decades later. The site considered in Italy is the one making 95% of production, Pavia. Rice fields are artificial wetlands, and consideration is given to which kind of agriculture can conserve biodiversity and lead to sustainability.
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