光学
散射
光子
蒙特卡罗方法
光散射
物理
波长
平面的
前向散射
吸收(声学)
粒子(生态学)
米氏散射
材料科学
计算物理学
计算机科学
统计
海洋学
数学
计算机图形学(图像)
地质学
作者
Mark Jermy,Andrew J. Allen
出处
期刊:Applied optics
[The Optical Society]
日期:2002-07-10
卷期号:41 (20): 4188-4188
被引量:19
摘要
Most optical measurements in turbid media (including sprays, fogs, particulate and colloidal suspensions) assume single scattering of the detected photons. Multiple scattering introduces error, which has been quantified in very few systems. To quantify this error, we have written a flexible Monte Carlo photon transport simulation code capable of handling any three-dimensional geometry. Simulations of planar laser spray imaging with large, nonabsorbing particles show that up to 50% of the photons reaching the camera are multiply scattered. Because forward scattering dominates, the image is affected little. For particles with more absorption or with size closer to the wavelength of the light than those we have simulated, the effects are expected to be more serious.
科研通智能强力驱动
Strongly Powered by AbleSci AI