交叉口(航空)
计算机科学
分类
博弈论
车辆动力学
人工智能
模拟
工程类
算法
运输工程
数学
数理经济学
汽车工程
作者
Daofei Li,Jiajie Zhang,Guanming Liu
出处
期刊:IEEE Transactions on Intelligent Transportation Systems
[Institute of Electrical and Electronics Engineers]
日期:2024-01-01
卷期号:: 1-11
标识
DOI:10.1109/tits.2023.3346048
摘要
For autonomous driving, it is important to develop safe and efficient decision algorithms to handle multi-vehicle interactions. Game theory is suitable to manage the interactive driving decision modelling, however, common approaches of multi-player game formulation is computationally complex for dynamic and intense interactions. The main contributions of this work are two-fold: 1) a global sorting-local gaming framework, namely GLOSO-LOGA, is proposed to solve the intersection interaction problem for autonomous driving, which can comprehensively consider the advantages of multi-vehicle collaboration and single-vehicle intelligence approaches; 2) an interaction disturbance function is used to quantify the impact of indirect interactions on ego vehicle. To validate the algorithm performances, corner case simulations and human-in-the-loop simulator experiments are carried out, in which a four-armed intersection scenario with various urgent and challenging interaction conditions is used. Compared to a traditional approach that decomposes a multi-vehicle game into multiple two-vehicle games, the proposed algorithm can improve both safety and traffic efficiency in intensively interactive driving scenarios.
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