Stable Exploration via Imitating Highly Scored Episode-Decayed Exploration Episodes in Procedurally Generated Environments

过度拟合 排名(信息检索) 计算机科学 模仿 人工智能 集合(抽象数据类型) 机器学习 心理学 人工神经网络 神经科学 程序设计语言
作者
Mao Xu,Shuzhi Sam Ge,Dongjie Zhao,Qian Zhao
出处
期刊:IEEE Transactions on Cognitive and Developmental Systems [Institute of Electrical and Electronics Engineers]
卷期号:16 (3): 1121-1133 被引量:1
标识
DOI:10.1109/tcds.2023.3339215
摘要

Exploring procedurally-generated environments is a formidable challenge for model-free deep reinforcement learning (DRL). One of the state-of-the-art exploration methods, exploration via ranking the episodes (RAPID), assigns episode-level episodic exploration scores to past episodes and makes the DRL agent imitate exploration behaviors from the highly-scored episodes. However, in complex procedurally-generated environments, such continued imitation can hinder RAPID's performance due to the emergence of solidified episodes, i.e., episodes that remain in the highly-scored episode set due to their high scores. These solidified episodes can lead the RAPID DRL agent to overfit, hindering its exploration and performance. To address this, we design an episode-decayed exploration score, which combines the episodic exploration score and an episodic decay factor, to avoid solidifying highly-scored episodes and aid in selecting good exploration episodes. Leveraging this score, we propose exploration via imitating highly-scored episode-decayed exploration episodes (EDEE), an effective and stable exploration method for procedurally-generated environments. EDEE assigns episode-decayed exploration scores to past episodes and stores the highly-scored episodes as good exploration episodes in a small ranking buffer. The DRL agent then imitates good exploration behaviors sampled from this ranking buffer through the exploration-based sampling to reproduce these good exploration behaviors from good exploration episodes. Extensive experiments on procedurally-generated environments, specifically MiniGrid and 3D maze from MiniWorld, and sparse MuJoCo environments show that EDEE significantly outperforms RAPID in terms of final performance and sample efficiency in complex procedurally-generated environments and sparse continuous environments. Moreover, even without extrinsic rewards, EDEE maintains excellent performance in procedurally-generated environments.

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
shining发布了新的文献求助10
刚刚
Ashley完成签到,获得积分10
刚刚
刚刚
1秒前
zl12345发布了新的文献求助10
1秒前
个性的电源完成签到,获得积分10
2秒前
2秒前
疯狂的凡梦完成签到 ,获得积分10
2秒前
茶卡完成签到 ,获得积分10
2秒前
LL发布了新的文献求助10
3秒前
icy发布了新的文献求助10
3秒前
Starlight发布了新的文献求助10
3秒前
影子完成签到,获得积分10
4秒前
4秒前
小浅浅完成签到,获得积分10
4秒前
可爱的函函应助田洪艳采纳,获得10
4秒前
Rbb发布了新的文献求助100
5秒前
5秒前
可爱的函函应助曦曦采纳,获得10
6秒前
ding应助Franky采纳,获得10
6秒前
小蘑菇应助东风万语采纳,获得10
6秒前
小蘑菇应助zm采纳,获得10
6秒前
邹醉蓝发布了新的文献求助10
6秒前
上官若男应助152455采纳,获得10
7秒前
ZH完成签到,获得积分10
7秒前
Lucas应助单薄凝冬采纳,获得10
9秒前
9秒前
酷波er应助科研通管家采纳,获得10
9秒前
orixero应助科研通管家采纳,获得10
9秒前
Ashley发布了新的文献求助30
9秒前
领导范儿应助科研通管家采纳,获得10
9秒前
Chen完成签到,获得积分10
9秒前
在水一方应助科研通管家采纳,获得10
9秒前
哇咔咔发布了新的文献求助10
9秒前
情怀应助Deb采纳,获得10
9秒前
9秒前
酷波er应助科研通管家采纳,获得10
10秒前
大知闲闲应助科研通管家采纳,获得10
10秒前
慕青应助hyf采纳,获得10
10秒前
斯文败类应助科研通管家采纳,获得10
10秒前
高分求助中
Markov Chain Monte Carlo 10000
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Common Foundations of American and East Asian Modernisation: From Alexander Hamilton to Junichero Koizumi 2000
Weaponeering: An Introduction Fourth Edition, Volume 1 1000
Advanced Weaponeering Fourth Edition, Volume 2 1000
Curating Socialism: A Handbook of International Art Exhibitions 1947-1989 750
悉尼大学博士学位论文,题目:Modelling and testing of one-sided stitched laminated composites. 作者:Kristopher P. Plain 700
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 内科学 物理 复合材料 催化作用 细胞生物学 无机化学 光电子学 物理化学 电极 基因
热门帖子
关注 科研通微信公众号,转发送积分 7525515
求助须知:如何正确求助?哪些是违规求助? 9112247
关于积分的说明 19460354
捐赠科研通 7128024
什么是DOI,文献DOI怎么找? 3255518
关于科研通互助平台的介绍 2423477
邀请新用户注册赠送积分活动 2242826