互联网
心理学
步伐
上瘾
认知
心理干预
情境伦理学
应对(心理学)
情感(语言学)
认知心理学
临床心理学
社会心理学
神经科学
精神科
计算机科学
万维网
沟通
地理
大地测量学
作者
Matthias Brand,Kimberly Young,Christian Laier,Klaus Wölfling,Marc N. Potenza
标识
DOI:10.1016/j.neubiorev.2016.08.033
摘要
Within the last two decades, many studies have addressed the clinical phenomenon of Internet-use disorders, with a particular focus on Internet-gaming disorder. Based on previous theoretical considerations and empirical findings, we suggest an Interaction of Person-Affect-Cognition-Execution (I-PACE) model of specific Internet-use disorders. The I-PACE model is a theoretical framework for the processes underlying the development and maintenance of an addictive use of certain Internet applications or sites promoting gaming, gambling, pornography viewing, shopping, or communication. The model is composed as a process model. Specific Internet-use disorders are considered to be the consequence of interactions between predisposing factors, such as neurobiological and psychological constitutions, moderators, such as coping styles and Internet-related cognitive biases, and mediators, such as affective and cognitive responses to situational triggers in combination with reduced executive functioning. Conditioning processes may strengthen these associations within an addiction process. Although the hypotheses regarding the mechanisms underlying the development and maintenance of specific Internet-use disorders, summarized in the I-PACE model, must be further tested empirically, implications for treatment interventions are suggested.
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