强化学习
计算机科学
动作(物理)
集合(抽象数据类型)
人工智能
增强学习
时间范围
行为经济学
过程(计算)
订单(交换)
钢筋
期限(时间)
时差学习
机器学习
数学优化
经济
微观经济学
数学
心理学
财务
物理
操作系统
社会心理学
量子力学
程序设计语言
作者
Arthur Charpentier,Romuald Élie,Carl Remlinger
标识
DOI:10.1007/s10614-021-10119-4
摘要
Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal rewards. As in online learning, the agent learns sequentially. As in multi-armed bandit problems, when an agent picks an action, he can not infer ex-post the rewards induced by other action choices. In reinforcement learning, his actions have consequences: they influence not only rewards, but also future states of the world. The goal of reinforcement learning is to find an optimal policy – a mapping from the states of the world to the set of actions, in order to maximize cumulative reward, which is a long term strategy. Exploring might be sub-optimal on a short-term horizon but could lead to optimal long-term ones. Many problems of optimal control, popular in economics for more than forty years, can be expressed in the reinforcement learning framework, and recent advances in computational science, provided in particular by deep learning algorithms, can be used by economists in order to solve complex behavioral problems. In this article, we propose a state-of-the-art of reinforcement learning techniques, and present applications in economics, game theory, operation research and finance.
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