Human-AI Collaboration in a Cooperative Game Setting

创造力 感知 心理学 考试(生物学) 背景(考古学) 多样性(控制论) 社会心理学 透明度(行为) 计算机科学 人工智能 计算机安全 生物 古生物学 神经科学
作者
Zahra Ashktorab,Qiandan Liao,Casey Dugan,James M. Johnson,Pan Qian,Wei Zhang,Sadhana Kumaravel,Murray Campbell
出处
期刊:Proceedings of the ACM on human-computer interaction [Association for Computing Machinery]
卷期号:4 (CSCW2): 1-20 被引量:43
标识
DOI:10.1145/3415167
摘要

Human-AI interaction is pervasive across many areas of our day to day lives. In this paper, we investigate human-AI collaboration in the context of a collaborative AI-driven word association game with partially observable information. In our experiments, we test various dimensions of subjective social perceptions (rapport, intelligence, creativity and likeability) of participants towards their partners when participants believe they are playing with an AI or with a human. We also test subjective social perceptions of participants towards their partners when participants are presented with a variety of confidence levels. We ran a large scale study on Mechanical Turk (n=164) of this collaborative game. Our results show that when participants believe their partners were human, they found their partners to be more likeable, intelligent, creative and having more rapport and use more positive words to describe their partner's attributes than when they believed they were interacting with an AI partner. We also found no differences in game outcome including win rate and turns to completion. Drawing on both quantitative and qualitative findings, we discuss AI agent transparency, include design implications for tools incorporating or supporting human-AI collaboration, and lay out directions for future research. Our findings lead to implications for other forms of human-AI interaction and communication.
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