创造力
动画
计算机科学
人机交互
多媒体
计算机图形学(图像)
心理学
社会心理学
作者
Tongqing Ma,Nana Zhao,Xinrong Chen,Hao Zeng,Youbing Zhao,Xuxue Sun,Xiaohong Zhang
标识
DOI:10.1109/itme60234.2023.00111
摘要
The advancement in the field of AIGC has significantly enhanced the level of automation in interactive animation design and has the potential to disrupt the entire industry model. In the context of this transformative landscape, this study introduces the latest explorations in the integration of AIGC into the teaching model of interactive animation design courses. Throughout the process of creating teaching cases, which encompasses conceiving original works, designing and producing them, and setting student development goals and assessment methods, several changes and innovations were implemented based on the characteristics of AIGC. These adjustments were aimed at enhancing students' understanding and practical application capabilities in the field of interactive animation design. Experimental results from the teaching case demonstrate the effectiveness of this approach in stimulating students' learning interests and creativity while improving their skills in interactive animation design. Furthermore, the study summarizes the pros and cons of the teaching case and provides suggestions for improvement and future research directions.
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