心理学
任务(项目管理)
人际交往
代表(政治)
社会心理学
计算机辅助通信
谈判
人机交互
认知心理学
互联网
计算机科学
万维网
管理
法学
经济
政治
政治学
作者
Nick Yee,Jeremy N. Bailenson
出处
期刊:Human Communication Research
[Oxford University Press]
日期:2007-06-09
卷期号:33 (3): 271-290
被引量:1549
标识
DOI:10.1111/j.1468-2958.2007.00299.x
摘要
Virtual environments, such as online games and web-based chat rooms, increasingly allow us to alter our digital self-representations dramatically and easily. But as we change our self-representations, do our self-representations change our behavior in turn? In 2 experimental studies, we explore the hypothesis that an individual’s behavior conforms to their digital self-representation independent of how others perceive them—a process we term the Proteus Effect. In the first study, participants assigned to more attractive avatars in immersive virtual environments were more intimate with confederates in a self-disclosure and interpersonal distance task than participants assigned to less attractive avatars. In our second study, participants assigned taller avatars behaved more confidently in a negotiation task than participants assigned shorter avatars. We discuss the implications of the Proteus Effect with regards to social interactions in online environments.
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