背景(考古学)
抽象
口译(哲学)
计算机科学
课程
数学教育
教育学
心理学
生物
认识论
程序设计语言
哲学
古生物学
作者
Julio Cesar,Queiroz de Carvalho,Leila Maria Beltramini,Luciano Douglas,Santos Abel,Segnini Bossolan
摘要
Educational games have been recommended by curriculum guides for biology teaching because they stimulate and promote group activities and foster spontaneous and creative development of students. The use of materials and diversified teaching strategies can facilitate the study of topics such as proteins and their relationship to DNA and RNA, which have some complexity and require a high level of abstraction. In this context we developed the game Synthesizing Proteins, aimed at high school. The game promotes student recognition, use and interpretation of a meaningful and representative model of a biological system and can assist in developing the skills necessary for research, and scientific and technological understanding. The game comprises of a board containing a drawing of a eukaryotic cell, and cards representing cell structures and biochemical processes involved in protein synthesis.
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