蒙特卡罗方法
光学
光子
荧光
物理
散射
探测器
波长
激发
扩散
光子扩散
荧光相关光谱
光子计数
材料科学
数学
光源
统计
量子力学
热力学
作者
Adam Liebert,Heidrun Wabnitz,Norbert Żołek,Rainer Macdonald
出处
期刊:Optics Express
[The Optical Society]
日期:2008-08-13
卷期号:16 (17): 13188-13188
被引量:58
摘要
We present an efficient Monte Carlo algorithm for simulation of time-resolved fluorescence in a layered turbid medium. It is based on the propagation of excitation and fluorescence photon bundles and the assumption of equal reduced scattering coefficients at the excitation and emission wavelengths. In addition to distributions of times of arrival of fluorescence photons at the detector, 3-D spatial generation probabilities were calculated. The algorithm was validated by comparison with the analytical solution of the diffusion equation for time-resolved fluorescence from a homogeneous semi-infinite turbid medium. It was applied to a two-layered model mimicking intra- and extracerebral compartments of the adult human head.
科研通智能强力驱动
Strongly Powered by AbleSci AI