荟萃分析
置信区间
样本量测定
适度
人口学
分层抽样
医学
流行
系统抽样
心理学
临床心理学
统计
人口
环境卫生
病理
内科学
社会心理学
数学
社会学
作者
Matthew Stevens,Diana Dorstyn,Paul Delfabbro,Daniel L. King
标识
DOI:10.1177/0004867420962851
摘要
The worldwide prevalence of gaming disorder appears to be comparable to obsessive-compulsive disorder and some substance-related addictions, but lower than compulsive buying and higher than problem gambling. Gaming disorder prevalence rates appear to be inflated by methodological characteristics, particularly measurement and sampling issues.
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