启发式
计算机科学
推论
集合(抽象数据类型)
过程(计算)
机制(生物学)
人工智能
风格(视觉艺术)
认识论
程序设计语言
历史
操作系统
哲学
考古
作者
Christopher K. Riesbeck
出处
期刊:International journal of man-machine studies
[Elsevier]
日期:1984-01-01
卷期号:20 (1): 45-61
被引量:20
标识
DOI:10.1016/s0020-7373(84)80005-x
摘要
To study the learning of expertise, two closely related stages of expertise in economics reasoning are analyzed and modelled, and a mechanism for going from the first to the second is proposed. Both stages share the same basic concepts and generate plausible economie scenarios, but reasoning in the first stage oversimplifies by focussing on how the goals of a few actors are affected. Reasoning in the second stage produces better arguments by taking into account how all the relevant parts of the economy might be affected. The first stage is modelled by highly interconnected goal forests and very selective, story understanding search heuristics. The second stage is modelled with more explicit links between economie quantities and a more appropriate set of search heuristics. The learning mechanism is a failure-driven process that not only records better arguments as they are seen, but also records the failure of existing inference rules to find these arguments on their own. The collected failures are used to determine which search heuristics work best in which situations.
科研通智能强力驱动
Strongly Powered by AbleSci AI